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Papers

2011

C. Cruz-Neira, D. Reiners, J. P. Springer, C. Neumann, C. N. S. Odom, and K. Kehring. An Integrated Immersive Simulator for the Dismounted Soldier. I/ITSEC 2011. in preparation.
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J. P. Springer, C. Neumann, D. Reiners, and C. Cruz-Neira. An Integrated Pipeline to Create and Experience Compelling Scenarios in Virtual Reality. In IS&T/SPIE Electronic Imaging 2011, vol. 786418. SPIE, 2011.
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2010

C. Cruz-Neira, D. Reiners, and J. P. Springer. An Affordable Surround-Screen Virtual Reality Display. J. Soc. Info. Display, 18(10):836–843, October 2010.
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Cruz-Neira, C. Boudreaux, H., Bible, P. V-Volcano: Bridging the Gap between Conceptual and Graphical Realism in Educational Application for VolcanoesAddressing Student Misconceptions in Earth Sciences Learning Through Virtual Reality Simulations. Submitted, International Symposium on Visual Computing 2010.

D. Courter, J. P. Springer, C. Neumann, C. Cruz-Neira, and D. Reiners. Beyond Desktop Point and Click: Immersive Walkthrough of Aerospace Structures. 2010 IEEE Aerospace Conference, 2010.
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D. Courter, C. Neumann, J. P. Springer, D. Reiners, and C. Cruz-Neira. Integrating the DIS Standards into a Fully-Immersive Simulation Application. IEEE VR 2010 Workshop: Software Engineering and Architectures for Realtime Interactive Systems (SEARIS), 2010.
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C. Cruz-Neira, J. P. Springer, D. Reiners, C. Neumann, and D. Gonzalez. Let Them Move: Introducing Real Walking Into a CAVE. IS&T/SPIE Electronic Imaging 2010, 2010.
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A. Gerndt, R. Miller, E. Meselhe, C. Cruz-Neira. Interactive Exploration Of Coastal Restoration Modeling In Virtual Environments. The Engineering of Virtual Reality 2009. SPIE vol. 7238.
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2009

S. Su, C. Cruz-Neira, E. Habib. Virtual Hydrology Observatory: An Immersive Visualization of Hydrology Modeling. The Engineering of Virtual Reality 2009. SPIE vol.7238.
[paper][talk][video]

M. Lin, A. Steed, C. Cruz-Neira. Guest Editor's Introduction: Special Section on the IEEE Virtual Reality Conference (VR). IEEE Transactions on Visualization and Computer Graphics. Vol.15, Issue 3. May-June 2009.

2008

H. Boudreaux, J. Etheredge, T. Roden. Adding handheld game programming to a computer science curriculum. Proceedings of the 3rd International Conference on Game Development in Computer Science Education, 2008.

 

Book Chapters

Book Chapters

Cruz-Neira, C., Reiners, D. “Virtual Environment Displays” in Schmorrow, Cohn, Nicholson, The Handbook of Virtual Environment Training: Understanding, Predicting and Implementing Effective Training Solutions for Accelerated and Experiential Learning, January 2009.
 
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